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Is Wizard designed to be playable Dark-and-darker
Is Wizard designed to be playable?
I played and enjoyed Tarkov until I got it and began to understand it a little better. The game seems to borrow it from Tarkov in its loot system, but it is not as good in gameplay. There's a big difference between "You were shot because you were running through an open space while fighting scavs giving away your position" in addition to "this flying insect took 2 lightning bolts and 2 ice bolts to strike, but killed you with just 3 strikes".
The first you can learn by and implement. However, the latter is not possible. It's not necessary to run backwards or in circles or bait attacks and move back. I'm a wizard. If I'm unable to cause damage, what am I good for? Does the meta actually mean "use each and every orb in each area and take a moment to relax before moving on"?
I haven't played in groups yet, but may in the future however I don't think I'll be making a difference if I hurt my teammates using spells (which I'm guessing would be the case as enemies can hit each the other). It's not possible to put 3 players against 4 zombies in one small space without verticality and expect players to be in front lines, middle and back lines.
Left-clicking does jack all with the staff. The requirement to stop in order to cast an attack (which is completely reasonable since you're a wizard) will cause your enemies to are able to catch up, and you fight back, in addition, some spells will hit you, too. In my first encounter, I'm currently at 20% HP.
If I try to get a bug to snare me, it just won't happen. The bug is moving too much The ice bolts are extremely precise, and melee combat is terrible especially when it's sitting in the floor and I have to hit it with a hammer with a dagger-sized hitting box.
If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html
I played and enjoyed Tarkov until I got it and began to understand it a little better. The game seems to borrow it from Tarkov in its loot system, but it is not as good in gameplay. There's a big difference between "You were shot because you were running through an open space while fighting scavs giving away your position" in addition to "this flying insect took 2 lightning bolts and 2 ice bolts to strike, but killed you with just 3 strikes".
The first you can learn by and implement. However, the latter is not possible. It's not necessary to run backwards or in circles or bait attacks and move back. I'm a wizard. If I'm unable to cause damage, what am I good for? Does the meta actually mean "use each and every orb in each area and take a moment to relax before moving on"?
I haven't played in groups yet, but may in the future however I don't think I'll be making a difference if I hurt my teammates using spells (which I'm guessing would be the case as enemies can hit each the other). It's not possible to put 3 players against 4 zombies in one small space without verticality and expect players to be in front lines, middle and back lines.
Left-clicking does jack all with the staff. The requirement to stop in order to cast an attack (which is completely reasonable since you're a wizard) will cause your enemies to are able to catch up, and you fight back, in addition, some spells will hit you, too. In my first encounter, I'm currently at 20% HP.
If I try to get a bug to snare me, it just won't happen. The bug is moving too much The ice bolts are extremely precise, and melee combat is terrible especially when it's sitting in the floor and I have to hit it with a hammer with a dagger-sized hitting box.
If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html
Devon456 442 days ago
Until 25/02/2023 23:59:59
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